SCENE CONTEXT Two field operatives break cover on the sunlit rooftop of a dense residential apartment complex and sprint for a gap between towers while a small surveillance drone tracks them from above. Mid-run they trade tense lines about a leak, vault the gap, and go still in the shade of a rooftop structure as the drone passes over. ACTIVE REFERENCES @Image1: KESTREL, woman, late 20s, dark ponytail, black field jacket, earpiece, backpack. 100% matches the reference. @Image2: REYES, man, early 40s, salt and pepper stubble, olive field jacket. 100% matches the reference. @Image3: rooftop location, dense apartment towers, courtyard below, soft clear daytime light, gentle direct sun from a high angle, pale blue sky with light natural haze. 100% matches the reference. @Audio1: reference dialogue and sound design track. The video must use this audio exactly. Lips sync to the dialogue. Do NOT generate any additional dialogue or audio. LOCATION MAP Foreground: surface de toit en gravier, unités CVC, un muret en béton bas au niveau de l'interstice entre deux tours. Midground: l'interstice lui-même, d'environ trois mètres de large. Background: tours d'habitation denses, cour et aire de jeux très en dessous, ciel bleu pâle avec une légère brume. FIRST FRAME / BLOCKING Non-empty opening frame: KESTREL et REYES already crouched low behind an HVAC unit in full daylight, KESTREL slightly ahead scanning the gap, REYES just behind her watching the sky. Both already tensed to move. Rule of thirds, KESTREL on the left third, open rooftop and towers filling the right two thirds. FORMAT MODE Timed multishot, HARD CUTs at 0:02, 0:04, 0:06, 0:07, 0:09, 0:11, and 0:14. Cuts only at the specified points, the camera does not cut on its own. OPTICS SHOT 1 (0:00-0:02): wide at 84° FOV, low angle from rooftop level. SHOT 2 (0:02-0:04): observational wide at 63° FOV, tracking from behind. SHOT 3 (0:04-0:06): natural portrait CU at 18° FOV, profile on KESTREL. SHOT 4 (0:06-0:07): natural portrait CU at 18° FOV, profile on REYES. SHOT 5 (0:07-0:09): wide at 84° FOV, panning with the jump. SHOT 6 (0:09-0:11): medium-isolate at 29° FOV, close on KESTREL's hands and face at the ledge. SHOT 7 (0:11-0:14): observational wide at 63° FOV, small drone crossing the sky in the background. SHOT 8 (0:14-0:18): medium-isolate at 29° FOV, close two-shot, static hold. No drift mid-segment on any shot. CAMERA SHOT 1: static, low angle, rooftop-level, holding on both figures crouched in daylight. SHOT 2: handheld, tracking directly behind them at running pace, organic shake, motion blur on the background towers. SHOT 3: handheld, slight lag, following KESTREL's profile as she runs. SHOT 4: handheld, matching pace on REYES a half step behind her. SHOT 5: handheld, whip-pan following the leap across the gap, camera dips slightly at the peak. SHOT 6: handheld à sensation statique, proche de l'atterrissage et de la saisie. SHOT 7: slow crane-up and pull-back, the drone a small dark shape crossing the pale sky. SHOT 8: static, locked off, letting the silence sit. Camera on the shadow side of each subject throughout, operator axis moving with the runners. ACTION SHOT 1: both crouched, KESTREL glances at the gap, REYES watches the sky, then both push off into a run. SHOT 2: full sprint across gravel, dust kicking at each footfall, arms pumping, backpack bouncing on KESTREL's back. SHOT 3: KESTREL mid-run, jaw tight, eyes forward, speaks her line without breaking stride. SHOT 4: REYES mid-run, breathing hard, responds, eyes scanning ahead. SHOT 5: both launch off the ledge together, bodies extended mid-air over the gap, jackets catching the wind. SHOT 6: KESTREL lands hard, hand slamming onto the far ledge, scrabbling for grip, REYES landing just behind. SHOT 7: both flatten into the shade of a rooftop structure as the drone passes overhead, holding perfectly still. SHOT 8: both catch their breath in the shade, KESTREL speaks her final line quietly, then stillness. PERFORMANCE Réalisme au niveau des pores : duvet, rougeur capillaire due à l'effort, yeux vivants et humides avec des reflets, légère couche de sueur sur la peau, poitrine qui monte et descend avec force après le sprint. Micro-tension dans la mâchoire et les épaules pendant le dialogue, retenue et humaine, jamais caricaturale, maîtrise cinématographique de haut niveau même sous pression. PHYSICS Mass and inertia carry through every stride and the full arc of the jump. No floating props, correct contact shadows on gravel and ledge concrete. Backpack straps bounce naturally with each footfall. Jacket fabric catches the wind mid-leap. Small puffs of dust kick up under each footstrike. Hands grip the ledge with visible strain on landing. LIGHTING Lumière douce et claire de jour, soleil doux et direct venant d'un angle élevé, ciel bleu pâle avec une légère brume naturelle. Ombres douces et réalistes, pas d'éclairage dramatique. WB locked 5600K. Rebond chaud naturel sur les surfaces en béton et en gravier, légère brume atmosphérique visible à distance dans les plans 1 et 7. COLOR GRADE Natural daylight neutral palette, warm concrete and gravel tones, muted greys and off-whites of the towers, pale sky blue overhead, minimal saturation, nothing pushed toward a stylized grade. Color tied to source and surface, not a flat list. AUDIO NO MUSIC. SFX ONLY, diegetic sound and live audio throughout, no score, no soundtrack, no background music of any kind. @Audio1 is the reference audio, the video must use this audio exactly. Lips sync to the dialogue. Do NOT generate any additional dialogue or audio. @KESTREL (breathless, urgent): "Stay low. Twenty meters to the gap." @REYES (calm but firm, breathing hard): "That drone's got eyes on us either way." @KESTREL (sharper): "Then we move faster than it can track." @KESTREL (quiet, a tremor of doubt): "...You said this drop was clean." @REYES (low, steady, almost a warning): "It was. Until someone talked." @KESTREL (resolved, barely above a whisper): "Then let's finish this before they do." No subtitles. STYLE 8K photorealistic, no 3D render, no game engine, no game-cutscene aesthetic. Naturalistic master cinematography, fine film grain, documentary-adjacent daylight realism. OUTPUT SETTINGS 4K resolution, 16:9 cinematic aspect ratio, real-time speed throughout, no slow-mo, no speed ramping. POSITIVE LOCKS Same KESTREL and REYES identity and wardrobe across every cut, matching @Image1 and @Image2 exactly. Drone stays small and background-scale, never fills more than a small fraction of frame, never enters close-up shots. Daylight remains consistent and unstylized across every shot, matching @Image3. Eyes stay natural, no eye glow. Contact shadows read clearly on gravel and concrete in every shot. Camera cuts only at the stated HARD CUT timestamps, never on its own. No logos, no UI, no subtitles.