Hyper-realistic cinematic action sequence, 15 seconds, 16:9. A colossal suspension bridge spans a canyon nearly twenty kilometers wide. An experimental maglev train races across it at extreme speed as the bridge begins catastrophically failing from one end. Towers twist, cables snap under immense tension, entire roadway sections collapse into the abyss, yet the train never slows. The camera alternates between low tracking beside the rails, helicopter flybys, bridge-mounted shots, cockpit POV, and sweeping IMAX aerials that reveal the enormous scale of the collapsing structure. Final shot: the train clears the final gap milliseconds before the remaining bridge disappears into the canyon. Style: IMAX realism, believable structural physics, massive engineering scale, crystal-clear action, cinematic lighting.
Wok Fried Rice Commercial
A cinematic commercial showcases a sleek black wok on a gas stove, featuring close-up shots of it heating up. The video smoothly transitions between photorealistic cooking shots and an anime character preparing fried rice, highlighting the product with a dynamic visual blend.
Prompt
Create a 15s commercial for a wok where the character cooks fried rice.
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More from Seedance 2.0
First-person handheld cinematic walk through a rain-washed Asian night market, capturing neon reflections, steam, and cozy crowd atmosphere. First-person walker (unseen POV) (Camera holder at eye level, moving forward through the market with natural footsteps and slight handheld sway; hands/body not visible), Night market vendors (Several stall cooks wearing aprons, working behind steaming food stations, flipping skewers and stir-frying in woks), Crowd of shoppers (Mixed local pedestrians and visitors in the foreground and background, some carrying transparent umbrellas, moving casually) and Neon signage (Red, amber, and pink glowing signs hanging from stalls and overhead wires, with Chinese/Japanese-style characters, reflecting off wet pavement) The first-person camera walks steadily forward through the bustling night market; vendors cook and steam rises from food stalls while pedestrians drift past on both sides, and umbrellas catch neon light as rain droplets glisten mid-air in Narrow covered night market lane after a light rain, wet reflective asphalt, dense food stalls on both sides, warm neon glow overhead, steam banks drifting into the walkway. The visuals feature Cinematic, cozy, atmospheric; warm neon reds/ambers/pinks reflecting on wet surfaces, soft haze from cooking steam, shallow depth of field with glistening highlights. Use First-person handheld POV at eye level, forward tracking with natural slight sway and footsteps, occasional subtle focus pulls between foreground pedestrians and background neon signs; continuous single shot. Audio includes Ambient market sound: sizzling oil, clinking spatulas, distant chatter, soft rain patter on umbrellas, low warm background music blending into the crowd noise. Maintain consistency: Maintain strict first-person POV throughout — no visible head/hands; Keep the single continuous walking shot without cuts; Preserve wet pavement and neon reflection visibility in every frame; Retain steam from food stalls as an atmospheric layer; Do not introduce drone shots, tripod static shots, or POV breaks.
@Image1 = Nova (short black pixie hair, red sunglasses, black patent corset, black-and-chrome sportbike) @Image2 = Raven (platinum ponytail, white-and-chrome jacket, white-and-blue sportbike) Style: semi-realistic 3D anime render, ultra-premium motorcycle-commercial look. Lighting: golden-hour sunset, warm orange sky, warm lens flares. BEAT 1 — HOOK AND LAUNCH. [00:00 – 00:02] ECU. Nova's (@Image1) gloved hand TWISTS the throttle. Camera cut to CU of her face catching the sunset glow; she SMIRKS and drops low over the tank. [00:02 – 00:05] EWS. Explosive LAUNCH, rear tire smoking. Camera low by the wheel then snaps forward as Nova (@Image1) accelerates down the canyon road. [00:05 – 00:09] MS. Nova (@Image1) CARVES through sweeping curves, leaning hard into corners, sparks off the footpeg, hair whipping — fast drone chase from behind. BEAT 2 — RIVAL AND TUNNEL. [00:09 – 00:12] MS two-shot. Raven (@Image2) on her white-and-blue bike surges in and pulls level with Nova (@Image1). They race wheel-to-wheel, trading fierce competitive GLARES — fast tracking shot alongside them. [00:12 – 00:15] WS. Both riders accelerate toward a dark tunnel in the red rock cliff. Nova (@Image1) DIVES in first. The camera plunges into the tunnel right behind her. The final frame fills completely with dark tunnel blackness and motion blur. Audio: roaring sportbike engines, tire screech, wind rush, dust and gravel. Preserve: Nova's and Raven's exact identities, outfits, and specific bikes from references; relentless high speed, real-time playback, clean frame without text.
A 15-second photorealistic smartphone selfie vlog that looks exactly like a real mobile phone recording. A young woman (image = her face and hair) is exploring the quiet streets of Kyoto, Japan on a bicycle during a sunny afternoon. She films herself in selfie mode with natural handheld movement, subtle hand shake, realistic smartphone autofocus, authentic stabilization, and true-to-life colors. Smiling at the camera, she says, "Let's explore Kyoto today!" She happily rides through narrow traditional streets lined with wooden houses, then notices she's taken a wrong turn and laughs, saying, "I think I'm lost!" Continuing down a peaceful path, she unexpectedly discovers a beautiful hidden Japanese shrine surrounded by tall trees and red torii gates. She parks her bicycle, walks toward the shrine with a surprised smile, captures a few quick shots of the peaceful scenery, then turns the camera back to herself and says, "Getting lost was worth it!" She gives a warm wave, smiles brightly, and says, "See you next time. Bye!" before reaching toward the phone to end the recording. The video should feel exactly like a genuine smartphone vlog with natural human movement, consistent facial features, realistic bicycle riding, authentic Kyoto atmosphere, no beauty filters, no CGI, no AI-plastic appearance, no subtitles, no logos, no watermark, and no background music—only birds, bicycle sounds, soft wind, footsteps, and natural outdoor ambience.
KAELDRAX [@Pixie_Create_a_premi] — ASHES OF THE FIRST THRONE Duration: 15 Seconds Use storyboard [@Pixie_ConceptLong_be] as reference only. Create one seamless cinematic boss-introduction sequence. Do not render storyboard panels. Do not render text. Do not render annotations. Do not render page layouts. MASTER PROMPT Generate a AAA dark fantasy final-boss cinematic featuring Kaeldrax, The Binded King. A fallen demi-god monarch with colossal horns, ash-gray skin, cursed ember eye, tattered royal robes, immense beast tail wrapped in ancient bindings, and a molten golden greatsword. The environment is an ancient underground throne kingdom buried beneath the world. Cathedral-sized halls, broken chains, volcanic ash storms, rivers of molten gold, and colossal ruined monuments surround him. The sequence should feel like: Elden Ring remembrance boss Morgott introduction Godfrey phase transition Dark Souls final boss Diablo IV cinematic Mythological apocalypse TIMELINE 0.0–2.0s Extreme wide aerial shot. Ancient underground kingdom beneath mountains. Ash drifting through the air. Molten rivers illuminate colossal architecture. Camera descends toward throne chamber. 2.0–3.5s Massive throne room. Thousands of broken chains hang from cathedral pillars. Kaeldrax sits motionless on the Ashen Throne. The room feels abandoned by gods. 3.5–5.0s Close-up. His cursed eye opens. A single ember ignites. Golden fire spreads beneath cracked skin. Ancient power awakens. 5.0–6.5s Kaeldrax rises slowly. Chains fall from body. Heavy impacts echo through chamber. Camera circles dramatically. His silhouette dominates frame. 6.5–8.0s Greatsword drags across stone. Molten sparks trail behind. Ancient runes awaken across blade. Golden fire spreads along weapon. 8.0–10.0s Entire throne room begins collapsing. Pillars crack. Ash vortex expands. Molten light floods the environment. The kingdom reacts to its king's return. 10.0–12.0s Kaeldrax unleashes a colossal sword swing. A wave of ember-fire erupts across the arena. Ground fractures. Ancient monuments shatter. 12.0–13.5s His beast tail ignites. Golden fire spirals around him. Half of his face becomes consumed by divine ember corruption. Ancient fury awakens. 13.5–15.0s Final remembrance-boss reveal. Camera rapidly pulls back. Kaeldrax stands atop the shattered throne. A gigantic burning eclipse forms behind him. Ash storm filling the sky. Greatsword glowing. The last king of a dead age. Fade to black. STYLE BLOCK Elden Ring cinematic, FromSoftware boss introduction, dark fantasy masterpiece, painterly realism, volcanic atmosphere, drifting ash, molten gold illumination, colossal scale, gothic architecture, mythological tragedy, divine corruption, dramatic silhouettes, cinematic fog, ember particles, AAA game trailer quality. SEEDANCE NEGATIVE PROMPT text, subtitles, captions, panel numbers, storyboard borders, timestamps, camera notes, arrows, production annotations, UI overlays, watermarks, comic panels, page layouts, split screen, modern technology, sci-fi elements, futuristic weapons, anime cel shading, photorealistic live action, low detail textures, weak particles, character redesign, face drift, extra limbs, duplicate character, costume drift, low-scale environments, static poses.
{ "format": { "duration": "15s", "bpm": 130, "total_shots": 14, "sync_type": "Rapid-Fire Comedic Action Fight" }, "style_reference": { "look": "Hand-drawn 2D graphic-novel illustration — clean confident ink linework with visible pen weight variation, flat-to-lightly-textured color fills, subtle cross-hatch shading, muted earthy palette (dusty ochre, faded teal, warm browns, sun-bleached whites). Slight paper grain over the whole frame. Stylized realism with caricatured proportions — exaggerated musculature on the villain, wiry angularity on the hero. Warm flat South Indian daylight, soft ambient shadows, no photographic depth-of-field. Comic-panel composition sensibility.", "enforcement": "This is 2D ILLUSTRATED ANIMATION, not photoreal 3D or live action. Every shot must keep the inked linework, flat color fill, paper texture and caricatured proportions. Never drift into CGI, photorealism, or anime-style rendering. Motion should read as animated illustration." }, "subject": { "description": "TWO CHARACTERS. HERO — 'TEA MASTER': a lean elderly Tamil man, grey stubble and swept-back greying hair, sacred ash mark on his forehead, a white sleeveless vest and a pale blue-grey lungi, a metal bangle on his wrist. Calm, wry, unbothered — a slight knowing smile throughout. He wields a long-spouted steel tea kettle and a steel tumbler. VILLAIN: a massive muscular Tamil man, thick black moustache and slicked hair, gold chain, gold wristwatch, gold ear stud, a dark brown shirt open over a white vest. Furious, jabbing a finger, all bulk and bluster. UNIFY ACROSS ALL SHOTS: identical characters, same wardrobe; same tea stall; same daylight.", "crowd": "Three or four onlooking villagers in shirts and lungis, watching from the roadside with widening reactions — nervous, then astonished, then delighted." }, "environment": { "setting": "A roadside Tamil tea stall under a corrugated tin roof, on a dusty small-town road with a temple gopuram and palms in the distance.", "background": "A hand-painted Tamil menu board on the yellow wall, a hanging wooden 'டீ மாஸ்டர்' signboard, rows of steel kettles, glass snack jars, aluminium pots steaming on a burner, steel tumblers on the counter. Beyond: a dirt road, a yellow 'மதுரை' bus, coconut palms, and two temple towers under a pale blue sky.", "lighting": "Bright flat midday South Indian sun, warm and slightly dusty, soft ambient shade under the tin roof, gentle illustrated shadows." }, "mood": "comedic, heroic, escalating, crowd-pleasing, swaggering, satisfying", "music": "Driving Tamil-cinema action score — thavil and urumi percussion, a swaggering brass/nadaswaram hero motif, hitting hard on every impact, dropping out for the slow-motion beat, exploding on the final freeze.", "style": "2D Illustrated Animation (hand-drawn graphic-novel style)", "logic_rule": "FAST-CUT COMEDIC ACTION: 14 hard cuts at ~1.05s each, ONE clear readable beat per shot, no repeated angles. Vary the camera relentlessly: low hero angles, dutch tilts, extreme close-ups on eyes and hands, over-shoulder, wide stall reveals, top-down on the counter, crowd reaction cutaways. ESCALATE — every beat must top the last. THE COMEDY IS ASYMMETRY: the villain attacks with brute force and misses; the hero never stops pouring, never spills a drop, and defeats him using tea-stall craft (kettle, steam, the long-pour arc, a sliding tumbler) rather than muscle. Keep it BLOODLESS and comedic — impacts are slapstick, not gory. Mandatory SPEED CHANGE: one EXTREME SLOW-MOTION beat at the peak where the arc of tea hangs mid-air. Physical effects: steam bursts, splashing tea, flying tumblers, dust kicked up. Cut back to the watching crowd at least twice. MAINTAIN THE 2D ILLUSTRATED LOOK IN EVERY SHOT. ENDING: hard freeze-frame on the hero's unbothered pour, not a fade.", "storyboard": [ { "shot": 1, "camera": "Wide establishing across the stall, slight push.", "action": "The villain jabs a finger at the tea master, roaring; the old man keeps pouring, unbothered.", "sfx": "Angry shout, road ambience, percussion entering." }, { "shot": 2, "camera": "Extreme close-up on the villain's eyes, dutch tilt.", "action": "His eyes narrow to slits, moustache twitching with rage.", "sfx": "Low percussion stab." }, { "shot": 3, "camera": "Extreme close-up on the hero's face, calm, low angle.", "action": "The tea master's mouth curls into the faintest amused smile. He doesn't even look up.", "sfx": "A single flute note, crowd hush." }, { "shot": 4, "camera": "Fast top-down on the counter.", "action": "The villain's fist SLAMS the counter — tumblers leap into the air, tea sloshing.", "sfx": "Heavy wooden BANG, metal rattle." }, { "shot": 5, "camera": "Whip-pan to the roadside crowd, handheld feel.", "action": "The onlooking villagers flinch backward in unison, eyes wide.", "sfx": "Collective gasp." }, { "shot": 6, "camera": "Low angle behind the hero, villain looming.", "action": "The villain swings a huge haymaker — the tea master sways back a fraction and it whistles past, missing entirely.", "sfx": "Air whoosh, drum hit." }, { "shot": 7, "camera": "Macro on the hero's hand, unmoving.", "action": "Through the whole swing, his pouring hand never wavers — the stream of tea stays perfectly unbroken.", "sfx": "Steady pouring, a smug percussion tick." }, { "shot": 8, "camera": "Dutch-tilted mid shot.", "action": "The villain grabs a steel pot lid and hurls it; the hero tilts his head and it clangs off the wall behind.", "sfx": "Metal CLANG, ricochet." }, { "shot": 9, "camera": "Close on the burner, steam blast.", "action": "The tea master nudges a pot lid open with his elbow — a jet of scalding steam erupts straight into the villain's face.", "sfx": "Loud steam HISS, yelp." }, { "shot": 10, "camera": "Reaction close-up on the villain, comedic.", "action": "He staggers back blinded, face red, flailing, moustache dripping.", "sfx": "Comic sputtering, crowd laugh, drum roll." }, { "shot": 11, "camera": "EXTREME SLOW MOTION, wide side profile.", "action": "THE PEAK: the tea master flings the kettle high and a long golden arc of tea hangs suspended across the frame between them, every droplet frozen — he steps calmly through beneath it as the villain lunges into empty air.", "sfx": "All sound drops to a single suspended tone, slow droplet ticks." }, { "shot": 12, "camera": "Snap back to full speed. Low angle.", "action": "The hero's foot slides a steel tumbler across the floor — the villain's boot lands on it, his legs shoot skyward.", "sfx": "Metal skid, drums SLAMMING back in." }, { "shot": 13, "camera": "Wide from the crowd's side.", "action": "The villain crashes flat onto the dusty road in a cloud of dust; the villagers erupt, throwing their arms up cheering.", "sfx": "Body THUD, dust poof, crowd cheer, brass blast." }, { "shot": 14, "camera": "Slow push to a locked hero frame — then hard freeze-frame.", "action": "Without a glance at the fallen man, the tea master catches the descending kettle behind his back and pours a perfect unbroken stream into a fresh tumbler, that faint smile returning. FREEZE on the pour.", "sfx": "Perfect pouring stream, hero motif exploding, cut to silence on the freeze." } ] }
Create a cinematic sci-fi fantasy scene of a lost pyramid civilization hidden within a vast misty rainforest. A colossal stepped pyramid, ancient stone temples, towering obelisks, waterfalls, rivers with boats, lush jungle, and crowds of people blend seamlessly with futuristic grounded spacecraft, giant bipedal mechs, and a glowing blue energy portal inside the pyramid. Begin with a wide aerial flyover, then smoothly push toward the grand pyramid entrance as golden-hour sunlight filters through the mist, contrasting with the portal's vibrant blue glow. End by flying into the radiant portal, fading to white, with an epic orchestral soundtrack and powerful choral atmosphere.
CAMERA / LOOK: Handheld mini DV camcorder footage filmed by the subject herself. Slight hand shake, occasional focus hunting, imperfect framing, natural zoom adjustments, soft tape-like image quality, subtle grain, realistic auto-exposure shifts from bright kitchen daylight. Natural skin tones, mild motion blur, authentic consumer camcorder aesthetic. STYLE: Cozy quick kitchen vlog with gentle ASMR elements. Relaxed pacing, minimal dialogue, candid moments. Focus on satisfying sounds: fruit placed on ceramic, soft rustling, cloth wiping, bowl shifting slightly. SUBJECT: Young woman in her late 20s, plain apron over a simple top, hair tied back, no visible logos or branded items. Calm, tidy energy during a quick kitchen task. SETTING: Small kitchen counter on a bright afternoon. Natural daylight, a plain ceramic bowl, fresh fruit laid out, no visible packaging or brand names in frame. STORYBOARD: → (3s, propped medium shot) Places camera on the counter, sets down a plain bowl. "Quick fruit bowl refresh." → (3s, close-up) Wipes each piece of fruit clean with a cloth. → (3s, handheld shot) Arranges apples and oranges by color. "Looks so much nicer this way." → (3s, detail shot) Places a small bunch of grapes on top. No dialogue. → (3s, warm ending shot) Steps back, admires the bowl, smiles at the camera. "See you later." Hand covers lens as recording ends. AUDIO NOTES: Natural ambience — fruit placed on ceramic, cloth wiping should be clearly audible. Dialogue quiet and casual. REALISM NOTES: Authentic body language, natural blinking, genuine tidy smile, imperfect framing, focus breathing, bright daylight shifts. No copyrighted characters, logos, brand names, or recognizable public figures anywhere in frame. Fully original personal vlog content, not AI-generated or commercial in style.
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