基础设定:基于这张 {{Mixed 2}} 的色卡,文字等信息和人物角色图 {{Mixed 1}} ,以及下面的画面内容,生成一段充满日式电影美学与叙事感的短片。仅生成下面15秒的画面内容。无背景音乐风格要求: 整体必须是正宗的“日式青春文艺电影”视觉风格。画面排斥任何高饱和、高对比度的商业塑料感。采用“Natural Light & Airiness”自然光与空气感布光,高光处带有温暖的过曝柔化边缘。通过“极致纯净的环境白噪音”与“极致克制的电影慢镜头”形成极具沉浸感的静谧艺术张力画面内容:Scene 06 (30.0-35.0s) [奔向碧海]: Le premier plan utilise un ultra grand-angle de 24mm, plan éloigné. Les deux personnes arrivent à la digue de la plage en poussant leurs vélos. Le deuxième plan utilise une caméra portée (Handheld Tracking) filmant au ras du sol, capturant leur dos et les jupes flottantes alors qu'ils courent vers la plage, avec un ciel bleu et clair, irréel en arrière-plan. Scene 07 (35.0-41.0s) [浪花与秘密]: Le premier plan montre les deux personnes assises côte à côte sur la digue de la plage. La fille arrange ses cheveux ébouriffés par le vent. Le deuxième plan utilise un travelling lent (Dolly-in), filmant en contre-plongée contre-jour, le soleil traversant leurs bras levés, créant un doux effet de flare (Lens Flare) sur leurs visages, et ils partagent un sourire timide. Scene 08 (41.0-45.0s) [夏天的风]: Le premier plan utilise une focale de 35mm, gros plan sur une bouteille en plastique bleu-violet à moitié vide posée sur le sable, avec un ballon de basket sale à côté, une rafale de vent souffle, soulevant de fines particules de sable. Le deuxième plan s'estompe vers le blanc pur, avec un texte Ming extrêmement fin et fragile apparaissant au centre : "夏天的风", une mise en page poétique et artistique. 【日语旁白 (VO-Japanese)】: 真夏の余熱、一瞬の風が吹く。
Performance live de Yokai Sento
Un clip musical d'un réalisme cinématographique capture une performance live de trois personnages dans un décor de dark fantasy. La scène se déroule dans un onsen japonais rétro, mêlant des éléments de yokai, de poupées karakuri et d'esthétique psychédélique. La vidéo présente des mouvements de caméra à grande vitesse et des effets visuels dynamiques.
Prompt
STYLE: Cinematic realism. A high-speed music video at 3x speed. Dark fantasy footage blending Showa-era retro Japanese bathhouses, yokai, karakuri dolls, and Japanese psychedelic aesthetics. Based on crimson, navy blue, gold, and black, using old wooden architecture, tiles, steam, wagasa (Japanese umbrellas), sensu (folding fans), masks, and giant eyeballs as recurring motifs. The stage set has the texture of an elaborate puppet show or three-dimensional paper cutting. Frequent use of high-speed zooms, rapid pans, 360-degree rotations, split screens, kaleidoscopes, multiplication, afterimages, and tunnel effects. The characters in IMAGE 1, IMAGE 2, and IMAGE 3 should maintain the features of their respective reference images, such as face, hairstyle, costume, physique, accessories, and color scheme, and remain consistent as the same individuals throughout all scenes. Do not arbitrarily change the characters' costumes or appearance to suit the scene. Even when duplicating or multiplying, maintain the original design of the reference characters. BGM: None. Only the vocals and performance from the reference audio. Include environmental sounds and sound effects such as guitar, microphone, bells, running water, steam, creaking wood, yokai voices, and karakuri device operation sounds. SCENE 1: Yokai Sento Live IMAGE 1, IMAGE 2, and IMAGE 3 stand in a row in front of the entrance of a huge old Japanese bathhouse. In the center, IMAGE 1 sings into a vintage microphone. On the left and right, IMAGE 2 and IMAGE 3 play instruments intensely. The camera starts with a wide shot showing the entire huge bathhouse building. It then moves forward at high speed, skimming the floor, and plunges into the center of the three characters. Immediately after a close-up of IMAGE 1's face, the camera high-speed pans to IMAGE 2 and IMAGE 3. Massive white steam erupts from the chimneys and bathhouse behind them. SCENE 2: Multiplying Figures and Bells IMAGE 1 sings in front of the microphone, holding an old metal bell in one hand. The moment the bell rings, dolls and masks with the same face as IMAGE 1 appear one after another in a circular pattern behind them. The camera starts with an extreme close-up of the bell. At the moment the bell rings, it zooms out at high speed. It shows countless identical faces arranged in a mandala pattern around IMAGE 1. The faces in the background open and close their mouths in unison with the singing. The camera rotates 360 degrees at high speed around IMAGE 1. The rings of faces multiply in several layers, transforming into a giant kaleidoscope. SCENE 3: IMAGE 2 and the Yokai Bath IMAGE 2 plays an instrument intensely inside the bathhouse. Large amounts of steam rise from the surrounding bathtubs. From within the steam, yokai such as giant snakes, strange fish, and one-eyed creatures appear one after another. Multiple eerie masks also float into the air, hovering around IMAGE 2. The camera starts with an extreme close-up of IMAGE 2's hands. It moves at high speed along the instrument, then rapidly approaches IMAGE 2's face. Immediately after, the camera rapidly recedes. A giant snake yokai leaps out from the steam behind towards the lens. SCENE 4: IMAGE 3 and Karakuri Hell IMAGE 3 plays an instrument intensely. Around them are giant yokai heads, flame-like decorations, wooden karakuri devices, and strange machines with huge fangs. As IMAGE 3 plays strongly, the karakuri devices on the floor begin to move in sync with the music. Huge fangs rapidly open and close, and a giant yokai head roars. The camera tilts up from IMAGE 3's feet to their face in one swift motion. It then rapidly rotates around IMAGE 3. Finally, it plunges into the mouth of a giant yokai that appeared behind them. SCENE 5: Rotating Karakuri Stage IMAGE 1, IMAGE 2, and IMAGE 3 perform on a giant circular karakuri stage. IMAGE 1 is in the center. IMAGE 2 and IMAGE 3 are on the left and right. Around them, instruments, wagasa, sensu, bathhouse buckets, masks, and giant eyeballs are arranged like huge mechanical parts. When the performance begins, the entire circular stage rotates at high speed. The camera provides an overhead view of the entire stage from directly above. From there, it descends in a spiral, rapidly approaching the three characters. The rotation speed gradually increases, and the background transforms into red, blue, and gold circular afterimages. SCENE 6: Thousand-Armed Figure IMAGE 1 sings in front of the microphone. Suddenly, a large number of arms, directly reflecting IMAGE 1's costume design, emerge radially from behind IMAGE 1. Each hand holds a Japanese-style folding fan. Dozens of arms move in unison with the rhythm of the song, opening and closing the fans. On the left and right, IMAGE 2 and IMAGE 3 play intensely. The camera rapidly rotates 360 degrees around IMAGE 1. With each rotation, the number of arms increases, eventually forming a silhouette like a giant Senju Kannon (Thousand-Armed Kannon). SCENE 7: Subliminal Yokai Collage The screen suddenly splits into fine triangular and rhomboid panels. IMAGE 1's eyes. IMAGE 1's mouth. IMAGE 1's costume. Vintage microphone. IMAGE 2's face. IMAGE 2's hands. IMAGE 3's eyes. IMAGE 3's instrument. Sensu. Bell. Giant eyeball. Snake. Yokai mouth. Mask. These extreme close-up shots rapidly switch every 0.1 to 0.3 seconds. The panels themselves also continuously rotate, enlarge, and shrink. Only some faces and eyeballs move in the opposite direction, and the entire screen transforms into a giant kaleidoscope. The faces of IMAGE 1, IMAGE 2, and IMAGE 3 flash alternately for an instant. Finally, all the footage is sucked into a giant eyeball that appears in the center. SCENE 8: Yokai Sento Grand Feast IMAGE 1, IMAGE 2, and IMAGE 3 perform live in the center of a giant bathhouse. Around them, one-eyed yokai, oni, snakes, fish, lantern-like creatures, and strange dolls fill the space. Large amounts of pale blue steam erupt from the bathtubs. A giant eyeball appears on the front of the building, gazing at the three performers. The camera moves at high speed, weaving through the feet of the yokai, approaching the three characters. It continuously close-ups IMAGE 1, IMAGE 2, and IMAGE 3. Then, it rapidly ascends to an overhead view of the entire bathhouse. The yokai begin to dance in a circle around the three characters, and even the floor patterns transform into a giant whirlpool. SCENE 9: Infinitely Repeating Karakuri Box An old Japanese-style giant karakuri box appears in front of IMAGE 1, IMAGE 2, and IMAGE 3. The front of the box slowly opens. Inside, the same characters as IMAGE 1, IMAGE 2, and IMAGE 3 are performing on a small stage. The camera rapidly zooms into the interior of the box. Within that smaller stage, there is another identical karakuri box. Inside that box, IMAGE 1, IMAGE 2, and IMAGE 3 are present again. The same three characters, bathhouse, yokai, and karakuri boxes form an infinite tunnel of repeating layers. The camera continuously pierces through this world at high speed. Finally, it rapidly zooms into IMAGE 1's pupil, which appears at the deepest part. Within the pupil, IMAGE 1, IMAGE 2, and IMAGE 3 performing the initial bathhouse live are reflected, and the scene fades to black.
Comment utiliser ce prompt
Copiez le prompt
Récupérez le prompt nettoyé dans votre langue, ou envoyez-le à l’éditeur en un clic.
Choisissez votre modèle
Le modèle à l’origine de ce résultat est présélectionné, mais vous pouvez en choisir un autre.
Générez et affinez
Lancez-le tel quel pour reproduire le rendu, puis modifiez le texte pour l’adapter.
Plus de Seedance 2.0
Toutes les catégories vidéo
Grok Imagine
Trouvez votre prochain prompt IA
Une seule recherche couvre tous les modèles et les deux médias, et copier ce que vous trouvez ne coûte rien.













