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Dark Fairy Tale Horror Animation

A 3D animated dark fairy-tale horror sequence features two children approaching a spooky mansion. The atmospheric scene uses volumetric fog and cinematic lighting to create a suspenseful mood, culminating in a chilling encounter with an animated doll.

Prompt

Animate this storyboard as one continuous 15-second sequence, cutting cleanly from panel to panel in the exact order shown, following the story beats below: Shot 1 (Mansion): fog drifts slowly across the mansion, amber light flickers faintly inside a window, a shutter sways and creaks in the wind. Shot 2 (Carver): the carver leans slightly closer to his work, candle flame flickers, shadows sway across the shelf of masks behind him. Shot 3 (Blade): extreme close-up, the blade slides along the wood grain, a thin shaving curls and falls. Shot 4 (Wanderers): the two children walk together through the fog, lantern swinging gently, breath visible in the cold air. Shot 5 (Glow): the boy's hand slowly rises to point toward the trees, the girl turns her head to look, both faces lit by the faint amber glow. Shot 6 (Approach): both children step closer to the towering front door, fog swirling thick around their feet, lantern light reflecting in their eyes. Shot 7 (Awakening): the wooden doll's head slowly lifts on its own, neck twisting with an unnatural creak until its hollow eyes fix on the children. Shot 8 (Door): the girl bolts for the door in terror, the boy reaches for the exit as the heavy wooden door slams shut before him, the doll's silhouette looming faintly behind them, frame darkening toward black. Movement: fog drifting and shutter creaking, carver's subtle hand motion and candle flicker, blade sliding and shaving curling, children walking steadily with swinging lantern, pointing hand rising and heads turning toward the glow, both children advancing toward the door through swirling fog, doll's head tilting and neck rotating in small jerky twists, girl sprinting and boy's hand recoiling as the door slams. Camera: slow static holds with subtle push-ins on Shots 1-3, slow side-tracking and push-in through Shots 4-6, handheld tremor push-in on Shot 7, fast handheld tracking cutting to a wide frame on Shot 8. Effects: volumetric fog throughout, warm candlelight vs cool blue moonlight contrast, fine wood dust and shavings, disturbed dust and stretching shadows on the doll's awakening, heavy door slam impact with dust burst, frame fading toward black at the end. premium 3D animated cartoon style, dark fairy-tale horror, cinematic lighting, volumetric fog, handcrafted wooden textures, subtle film grain, ultra-fluid motion, high detail. <AMB: distant wind, creaking wood, forest ambience> <SFX: soft carving scrape, wood shaving, footsteps on leaves, creaking wood joint, low unnatural groan, heavy door slam, muffled scream> <MUS: low ambient drone building tension, sudden tense hit then silence> no subtitles, no text overlay, no style shift, no wardrobe change, premium 3D animated cartoon style throughout.

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