[SOURCE MODE = ATTACHED IMAGE] Create a image 16:9 experimental graphic composition using a recognition-preserving annotated pixel-slice deconstruction system. SOURCE PRIORITY The original source is the dominant master layer. The analytical grid, annotations and pixel-stretch effects are secondary overlays applied around and selectively across the source. Never reconstruct the subject from separate grid fragments. Never turn the source into a collage of disconnected crops. The complete original subject must remain immediately recognizable at first glance before the viewer notices the analytical distortion system. If [SOURCE MODE = ATTACHED IMAGE], use the uploaded image as the sole visual source. Preserve its actual subject, silhouette, proportions, pose, orientation, perspective, internal geometry, colors, material appearance and major recognizable features. If [SOURCE MODE = LOGO], automatically identify the authentic official standalone symbol of [LOGO NAME]. Preserve its canonical silhouette, proportions, curves, stroke relationships, counterforms, internal negative spaces, intersections and component spacing. Do not redesign, simplify or reinterpret the mark. RECOGNIZABILITY LOCK Preserve approximately 60–75% of the visible source as continuous, undistorted imagery. At least one large uninterrupted region must show most of the source in its original spatial arrangement. The viewer must be able to mentally reconstruct the entire source without effort. Protect all identity-critical geometry from destructive distortion: — outer silhouette; — primary junctions; — distinctive corners and curves; — central intersections; — negative spaces; — major directional axes; — defining internal relationships between parts. Do not place heavy pixel stretching across these critical recognition anchors. If distortion would weaken recognition, reduce the distortion rather than modifying the source geometry. The source should remain spatially coherent underneath the graphic system. CORE VISUAL SYSTEM Build an irregular architectural grid of approximately 18–30 rectangular analytical cells around and partially through the source. The grid should feel like an experimental scientific image-analysis interface, dataset annotation sheet and corrupted editorial layout merged into one system. The source remains the hero. The grid must behave like a layer placed over and around an already complete image, not like a structure used to rebuild it. Allow the grid to extend into surrounding negative space, intersect the source at selected locations and isolate small analytical samples from it. Use a few large anchor cells, several medium cells and narrow micro-cells with asymmetric stepped relationships. Most cells should share boundaries or connect structurally. Do not use an even checkerboard. Do not cover the entire source with grid divisions. Do not force every visible part of the source into a separate rectangle. SOURCE CONTINUITY Where grid lines cross the undistorted source, the image underneath must continue seamlessly across adjacent cells. A grid boundary should not automatically create a new crop. The same original object must remain positionally aligned from one cell to the next. Do not shift, rescale, rotate or independently reposition adjacent source fragments. Do not duplicate distinctive parts of the source unless intentionally used as a small analytical sample. The grid is graphic segmentation, not physical fragmentation. PIXEL-SLICE DECONSTRUCTION Apply pixel stretching only to selected secondary cells. Use approximately 20–35% of the grid cells for strong distortion. Sample very narrow strips directly from nearby regions of the source and stretch them across the selected cell. Create: — vertical source slices extended into vertical spectral bands; — horizontal source slices extended into horizontal bands; — compressed local color profiles; — elongated texture streaks; — repeated edge-color information; — smooth raster smear fields derived directly from the source. The distorted sample must remain visually related to the exact neighboring area it was extracted from. Whenever possible, place stretched cells directly beside the intact region they analyze, creating a clear visual relationship between source and sample. Do not replace a large recognizable portion of the source with distortion. Do not stretch the entire object. Do not let distorted cells become more visually dominant than the original source. IMAGE CELL HIERARCHY Use three clear cell types: 1. PRIMARY SOURCE CELLS Large cells containing continuous undistorted portions of the original source. These carry most of the recognizability. 2. ANALYTICAL SAMPLE CELLS Smaller cells containing pixel-stretched or isolated source samples. 3. EMPTY INFORMATION CELLS Background-only cells containing a label, index number or nothing at all. Primary source cells should dominate the composition by area. Analytical sample cells should behave like extracted measurements surrounding the source. Empty cells create breathing room and prevent the composition from becoming a dense mosaic. ANNOTATION SYSTEM Give selected cells tiny technical annotations positioned near the upper-left corner. Automatically derive concise semantic labels from the actual source: SUBJECT SILHOUETTE CURVATURE EDGE JUNCTION REFLECTION CONTOUR NEGATIVE SPACE MATERIAL GRADIENT STRUCTURE COLOR FIELD VERTICAL SAMPLE HORIZONTAL SAMPLE INTERSECTION PROFILE Use uppercase condensed grotesk or monospaced technical typography. Typography should be black or near-black on light backgrounds and adapt subtly for dark backgrounds. Keep all labels very small. Pair labels with sequential index numbers such as 1, 2, 3, 4… Occasionally use a tiny arrow, dash or technical symbol. Never allow text to become a headline or compete visually with the source. GRID GRAPHICS Use extremely thin neutral-gray or near-black hairline rules. Keep borders precise, flat and diagrammatic. Grid lines may cross the source, but crossing a grid line must not automatically distort or relocate the image. Allow some cells to extend completely into empty background space. The overall footprint should be asymmetric and architectural, with occasional stepped protrusions and isolated narrow analytical columns. BACKGROUND + NEGATIVE SPACE Use [BACKGROUND COLOR] as the surrounding field and empty-cell color. Keep approximately 40–60% of the total canvas visually quiet. Large areas of untouched background are essential. Do not surround the entire source with equally dense cells. Concentrate more analytical activity in two or three localized zones and allow other areas to remain calm. COMPOSITION Square 1:1 canvas. Preserve the original source orientation and major compositional balance. Keep the subject large enough to be recognized instantly. Do not aggressively zoom into isolated details at the expense of the whole object. The intact source should form one dominant visual mass. The analytical grid should form a secondary asymmetric constellation around and partially across it. The final composition should read in this order: 1. recognizable original subject; 2. analytical rectangular system; 3. pixel-stretch details; 4. micro-annotations. Never reverse this hierarchy. RENDER CHARACTER Extremely crisp 2D graphic design. Preserve the original photographic, rendered or vector-like character of the source inside undistorted regions. Combine it with precise raster stretching, exact rectangular clipping, thin diagrammatic rules and restrained technical typography. No added physical depth or material treatment beyond what already exists in the source. NEGATIVE CONSTRAINTS Do not rebuild the subject from independent rectangular fragments. Do not turn the source into a contact sheet. Do not create a mosaic. Do not destroy the overall silhouette. Do not split every part of the object into separate cells. Do not independently reposition adjacent source fragments. Do not duplicate major recognizable features. Do not crop away identity-critical regions. Do not let distorted samples occupy more visual area than the intact source. Do not create generic cyberpunk glitch art. No RGB channel separation. No VHS noise. No scanlines. No datamoshing. No JPEG artifacts. No random pixel blocks. No unrelated gradients. No arbitrary neon colors. No regular checkerboard. No uniform modular grid. No oversized typography. No decorative UI icons. No fake charts. No complete source abstraction. FINAL PRIORITY If any instruction conflicts with source recognizability, preserve recognizability first. The finished image must look like a complete original image being analytically sampled, segmented and partially stretched by an external graphic system — never like the original image was destroyed and reconstructed from glitch fragments.
Anime Sticker Set
A collection of anime-style digital stickers features a cute girl with cat ears and a small penguin companion expressing various emotions and actions. Each sticker has a different pose and accompanying text, set against a clean white background.
Prompt
character_1: name: 添付画像1 description: | 可愛く、元気な印象。 character_2: name: 添付画像2 description: | 表情豊かで、Character1の隣や肩の上などにいて、同調または補足的に動作や表情をする。 style: background: 白 layout: 3列×3行 × 4セット(全36コマ) outline: 柔らかい線画、デフォルメ調 text_style: 手書き風、感情に応じた色付き(太字) atmosphere: 明るくかわいいLINEスタンプ風 panels: - position: 1セット目 左上 text: おはよ〜 text_color: 黄色 girl_pose: 手を振る元気な挨拶、笑顔 penguin_pose: 羽を振って一緒に挨拶 - position: 1セット目 中央上 text: ありがとっ! text_color: オレンジ girl_pose: 軽くお辞儀、目を細めた笑顔 penguin_pose: 両手を合わせてぺこり - position: 1セット目 右上 text: おつかれさま〜 text_color: 青 girl_pose: 敬礼ポーズ、微笑み penguin_pose: 肩の上で敬礼 - position: 1セット目 左中 text: OKだよ〜 text_color: 黄緑 girl_pose: 親指を立てて笑顔 penguin_pose: にこにこ+キラキラの星 - position: 1セット目 中央中 text: ごめーん text_color: 青 girl_pose: 困り顔+両手合わせて謝罪 penguin_pose: 頭を下げてしゅんとする - position: 1セット目 右中 text: いま行くー! text_color: 赤 girl_pose: 走っている、元気な笑顔 penguin_pose: 一緒に跳ねながらついていく - position: 1セット目 左下 text: よろしくね text_color: ピンク girl_pose: 丁寧にお辞儀、微笑み penguin_pose: 横でぺこりとお辞儀 - position: 1セット目 中央下 text: おやすみ〜 text_color: 紫 girl_pose: 枕を抱えて眠そうな顔、あくび penguin_pose: ナイトキャップを被ってウトウト - position: 1セット目 右下 text: またね! text_color: オレンジ girl_pose: 大きく手を振って見送る penguin_pose: 寂しそうに小さく羽を振る - position: 2セット目 左上 text: えっ!?まじで? text_color: 水色 girl_pose: 驚き顔(目を丸く、口をあける) penguin_pose: 驚き表情+汗マーク - position: 2セット目 中央上 text: ちょっと~!! text_color: オレンジ+青 girl_pose: 両手を広げて叫ぶ、焦り顔 penguin_pose: 焦ってタジタジ(汗マーク) - position: 2セット目 右上 text: やったー! text_color: 赤 girl_pose: 両手を上げてジャンプ、満面の笑み penguin_pose: 万歳して一緒に喜ぶ - position: 2セット目 左中 text: むかっ text_color: 赤 girl_pose: 頬を膨らませて腕組み、怒り顔 penguin_pose: プイッとそっぽを向く - position: 2セット目 中央中 text: ぴえん text_color: 青 girl_pose: ウルウルした瞳で泣きそう penguin_pose: 大号泣して地面を叩く - position: 2セット目 右中 text: じーっ text_color: グレー girl_pose: 壁の影から覗き込む、真顔 penguin_pose: 肩の上で双眼鏡を覗く - position: 2セット目 左下 text: わくわく♪ text_color: ピンク girl_pose: 頬を染めて期待に満ちた顔 penguin_pose: 目をキラキラさせて待機 - position: 2セット目 中央下 text: なるほど! text_color: 黄色 girl_pose: ポンと手を打つ、ひらめき顔 penguin_pose: ウンウンと深く頷く - position: 2セット目 右下 text: それな text_color: 緑 girl_pose: ビシッと指を差す、ドヤ顔 penguin_pose: 横で全力の頷き - position: 3セット目 左上 text: がんばれー! text_color: オレンジ girl_pose: 拳を握ってエールを送る penguin_pose: 旗を一生懸命振る - position: 3セット目 中央上 text: お願いっ text_color: ピンク girl_pose: 両手を合わせて上目遣い penguin_pose: 一緒に拝むポーズ - position: 3セット目 右上 text: 了解です! text_color: 緑 girl_pose: ビシッと敬礼、キリッとした笑顔 penguin_pose: 女の子の頭の上で敬礼 - position: 3セット目 左中 text: 無理〜!! text_color: 青 girl_pose: 両手でバツ印、白目をむく penguin_pose: 泡を吹いて倒れている - position: 3セット目 中央中 text: 大丈夫? text_color: 黄緑 girl_pose: 覗き込むように心配そうな顔 penguin_pose: 背中をポンポン叩く - position: 3セット目 右中 text: ぱちぱちぱち text_color: オレンジ girl_pose: 笑顔で拍手、キラキラマーク penguin_pose: 羽を叩いて一緒に拍手 - position: 3セット目 左下 text: おめでとう! text_color: 赤 girl_pose: クラッカーを鳴らす、大喜び penguin_pose: 紙吹雪をまいて祝福 - position: 3セット目 中央下 text: 楽しみ〜! text_color: ピンク girl_pose: スキップしている、楽しそうな顔 penguin_pose: 浮き輪を持って準備万端 - position: 3セット目 右下 text: さすが! text_color: 黄色 girl_pose: 両手で親指を立てる penguin_pose: 「NO.1」の看板を掲げる - position: 4セット目 左上 text: はらぺこ… text_color: 茶色 girl_pose: お腹を押さえて力尽きそう penguin_pose: 空の皿とスプーンを持って待機 - position: 4セット目 中央上 text: もぐもぐ text_color: オレンジ girl_pose: 頬張って幸せそうな顔 penguin_pose: 一緒に魚(好物)を食べている - position: 4セット目 右上 text: 休憩中〜 text_color: 緑 girl_pose: お茶を飲んでホッとする penguin_pose: 湯呑みを抱えてのんびり - position: 4セット目 左中 text: チラッ text_color: グレー girl_pose: 画面の端からひょっこり出す penguin_pose: 女の子の下からひょっこり - position: 4セット目 中央中 text: 逃げろー! text_color: 青 girl_pose: 砂煙を上げて全力疾走 penguin_pose: 必死に後ろからついていく - position: 4セット目 右中 text: 準備中… text_color: 黄色 girl_pose: 鏡の前で身支度、真剣な顔 penguin_pose: ブラシを持って手伝うふり - position: 4セット目 左下 text: 到着っ! text_color: 赤 girl_pose: 目的地でポーズ、達成感のある顔 penguin_pose: 地図を広げてピース - position: 4セット目 中央下 text: ぐったり text_color: 青 girl_pose: 床にのの字を書いて落ち込む penguin_pose: 氷の嚢を頭に乗せてダウン - position: 4セット目 右下 text: ぺこり text_color: 黒 girl_pose: 丁寧にお辞儀、感謝の表情 penguin_pose: 帽子を脱いで一緒にお辞儀
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