Use Image 1 as the only reference for Alin: adult woman, exact face, pale blonde straight long hair with blunt bangs, white pleated camisole top, blue jeans, brown engraved metal-buckle belt, dark brown knee-high boots, original body proportions and clothing structure unchanged. Add light battlefield dust, sweat sheen, fabric scuffs. Do not inherit short black hair or black leather armor. Use Image 2 only as zombie reference for the nearest infected: mix of a tall thin hoodie male, short heavy worker male, tall office woman, middle-aged apron woman, hunched old man, all scattered naturally into the horde. No copied faces, no repeated poses, no uniform marching. Different heights, outfits, gaits, densities. Some drag feet, some stumble-run, some detour around blocked bodies. Far layers fade into sand and dust. Use Image 3 only as the heavy cannon reference for closed form and fully deployed final form. Keep the black iron boxy main body, side circular mechanical cover, top optical unit, bottom rectangular support module, sliding rails, multi-barrel cluster, fixed muzzle layout with 8 large outer barrels and 4 smaller central holes. Mid transformation must use real hinges and telescoping rails. No floating parts, no magical morphing, no skipped steps. Scene: Alin stands alone in a dusty wasteland industrial ruin. Broken industrial towers surround the battlefield. The central tower is the firing-axis anchor. A burned, deformed abandoned sedan sits to the right of the attack axis in front of the central tower; this same car must be launched near the end and fly toward camera. Alin holds the heavy cannon with both hands: right hand on rear control grip, left hand supporting the lower front fixed body, hand safely away from moving rails. Do not change hand placement. 0.0-1.5s Large rear three-quarter wide shot. Alin stands in the left lower frame, cannon still closed in box form, aimed toward the central tower. A wide open sandy gap separates her from the nearest zombies. Dense horde advances from the tower direction through dust, ruins, and wrecks. Camera slowly pushes forward and slightly down. She plants one foot forward and raises the cannon into a stable firing stance. Hair and shirt hem move in the wind. 1.5-4.5s Front-side medium shot, one continuous uncut mechanical deployment. 1.5-2.0: Alin presses the control button with her right thumb, lowers her chin, sights along the cannon. Upper front cover lifts slightly, left and right covers hinge outward to reveal internal rails. Top optical unit stays fixed. Side circular cover stays intact and closed. 2.0-3.6: The muzzle frame slides forward along the weapon axis, pulling nested barrel sections out in stages. Primary rail extends first, then inner rail, then upper and lower link beams. Every section slides from a real parent sleeve with visible connections. Muzzle layout never rotates and never changes barrel count. Bottom extension beam advances with it. Bottom module stays under the main body, only small side cooling fins open slightly. Blue indicator lights turn on progressively as each connection reaches position. 3.6-4.5: The cannon reaches Image 3 deployed length and proportion. Rail ends brake, locks clamp in sequence, covers return and settle around the root while long exposed barrels and blue slots remain visible. Final heavy lock sound. Short sharp recoil-like settling vibration. Alin lowers her shoulders, bends deeper, leans slightly forward, keeps both hands fixed, and absorbs the weight shift. 4.5-6.0s Muzzle close shot then low-angle full-body charge-up. Keep muzzle layout readable: 8 large outer barrels, 4 small center holes. Blue-white internal charge travels from rear slots to the front. The 4 center holes light first, then the 8 outer barrels brighten together. A constrained bright core forms inside. Then low-angle full body: feet planted, knees bent, cannon tight to the body